Time for dice
Five rolls.
Five rolls.
There actually isn't a timehack. I just told them that I'm timing it for them to hurry up. Park is closing soon.
Four out of 10 got their quotes wrong, now they must run another route. This time, they are being timed. For every minute they take, they do a burpee. If they all get it right, a dice roll is removed.
Its starting to get dark out.
The team must now memorize quotes from sun tzu. They then run into the springs to get wet up to their necks and then run back. They must do this as many times as it takes until al ten people get it right.
If five get it right the first time, I remove a dice roll. If seven get it right, I remove two.
Must have been ten minutes but he got it. Whistle drills were brutal.
One person solves the puzzle while the rest endure whistle drills.
one whistle - on your feet
two whistles - crawl
three whistles - on your bellies
They gambled a dice roll to do it ruckless.
While in the push-up position. They all must do five burpees. For every one wrong, that's an extra four added on.
They got some trivia right :)
also, kris peed his pants.
Going back to the checkpoint for a takeout. They have another hour and a half to go. They still need to redeem dice rolls and their numbers. Around that time were going to either do quote memorization or the puzzle game. More on that later.
No penalty for failing trivia from here on out. Getting it right is -1 dice roll at the end. The rain has died down now too.
32 wrong. they're at NINE dice rolls now. They have now been given their second set of numbers and we're going back to the checkpoint. But it won't be the end. It's a takeout. Because mental lap that's why.
Get it all right - no more dice rolls.
Get 5 or less wrong - dice rolls halved.
Get more than 10 wrong - +5 dice rolls.
+4 dice at the end now
One person sprints sound the campsite while the rest stay like this.
Get it right, do five. Get it wrong and do 20.
+3 dice.